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Stats & progression ​

Each level gives you 4 stat points to assign in the Growth window (K); each stat takes at most 40. The pet following you gives extra points (Pet points), placed in the same window and free to move whenever you like: these may go past the maximum. Riccardo Montorsi, the dojo master, hands them back for reassigning, one at a time or all together, for a fee per point (free for premium accounts).

Health: +12 hit points per point.

Mana: +5 mana per point; abilities cost mana.

Attack Damage: +0.8 per point. Raises the damage of basic attacks and abilities with melee weapons: katana, naginata, kanabō.

Dexterity: +0.8 per point. Raises attacks and abilities with ranged weapons: kunai, bow, pistols, shotgun.

Ability Power: +0.8 per point. Raises attacks and abilities with magic weapons (ofuda, gohei, vials, fan, staff), heals and shields included.

Defense: +0.6 per point; lowers the damage you take.

Critical: +0.2% critical hit chance per point.

Attack speed: +2% per point. Your basic attack comes round faster (abilities keep their cooldowns); at most +60% counting your gear too.

Equipment gives the same stats too (Attack speed only on weapons and accessories); Lifesteal only comes from items.

Power: one number for an item or for your character, the sum of its stats counted in stat points (one point in any stat is 1, 1% Lifesteal is 3). Your character’s is in the inventory window and next to your level; an item’s is in its tooltip, compared with the piece you wear.

The power next to your level also counts your active buffs (Fury, Focus, Iron Body, Barrier), and so does the aura around you: the stronger you are, the bigger it grows. Aurora Limoncello, by the dojo, changes its colour; in the Options you can hide your own aura or other players’.

Stat points ​

StatPer point
Health12
Mana5
Attack Damage0.8
Dexterity0.8
Ability Power0.8
Defense0.6
Critical0.2%
Attack speed2%
Health regeneration0.5
Mana regeneration0.1

4 points a level from level 2, at most 40 per stat. The level cap is 60.

Levels ​

Base values before stat points and gear.

LevelEXP to nextTotal EXPStat pointsHealthManaOffenceDefense
161600532150299
2118561645881583211
31843180186431663612
424643644126991744013
532506108167541824415
639739358208101904816
7488413331248651985117
8584618215289212065518
9672024061329762145920
107788307813610322226321
118928385694010872306722
129894474974411432387024
1311110573914811982467425
1412180685015212542547826
1513454806815613092628228
1614784941356013652708629
17159391089196414202788930
18173741248586814762869331
19187881422327215312949733
202000016102076158730210134
212158818102080164231010535
222288120260884169831810837
232447922548988175332611238
242603024996892180933411639
252744027599896186434212041
2629172303438100192035012442
2730846332610104197535812743
2832264363456108203136613144
2934126395720112208637413546
3035612429846116214238213947
3137440465458120219739014348
3239308502898124225339814650
3340894542206128230840615051
3442837583100132236441415452
3544354625937136241942215854
3646368670291140247543016255
3748422716659144253043816556
3850025765081148258644616957
3952150815106152264145417359
4054162867256156269746217760
4156004921418160275247018161
4258080977422164280847818463
43598211035502168286348618864
44619571095323172291949419265
45642961157280176297450219667
46661201221576180303051020068
47683521287696184308551820369
48706161356048188314152620770
49725201426664192319653421172
50748441499184196325254221573
51768001574028200330755021974
52791841650828204336355822276
53816001730012208341856622677
54836361811612212347457423078
55859051895248216352958223480
56884091981153220358559023881
57905222069562224364059824182
58928682160084228369660624583
59950302252952232375161424985
60—2347982236380762225386
RankLevelsRecommended power
E1–96000
D10–1912900
C20–2920500
B30–3928100
A40–4935700
S50–6042500

Carpi Leveling is an original game. Generated pages are rebuilt from the game data.