Appearance
Hiru

Mob
| Stat | Value |
|---|---|
| Health | 92–1,074 |
| Power | 29–342 |
| Defense | 9–103 |
| Speed | 9.5 m/s |
| Aggro radius | 11 m |
| Material |
Health, power and defense: from the lowest to the highest level it is met at. Inside a gate the monsters take the level of the first one in, and their stats and experience follow that level; health and power grow by half for every further party member.
Where
Attacks
| Attack | Shape | Range | Wind-up | Cooldown | Damage | Effects | Warning |
|---|---|---|---|---|---|---|---|
| Leech Bite | Melee strike | 2 m | 0.26 s | — | 100% of power | Poison 4 s | No |
| Leech Latch | Charge, 1 m wide | 3–9 m | 0.45 s | 7 s | 130% of power | Poison 5 s | Yes |
Drops
| Drop | Count | Chance per kill |
|---|---|---|
| 1 | 31.0169%–58.9831% | |
| 1 | 10% | |
| 1 | 0.02% |