Appearance
Weekly affixes
Every week (from Monday, ISO week, server time) the higher gates carry modifiers, the same for everyone: one from rank C, two from rank B. Each active affix gives 10% more experience and mana crystals. The entry prompt shows them, and inside the gate they are listed under the minimap.
The two affixes of a week are drawn from the ISO week number alone, so every server agrees; the first one is the one the lower affixed rank gets. A gate keeps the affixes of the week its party first entered it.
| Affix | Effect |
|---|---|
| Explosive | Monsters blow up where they fall, shortly after a warning on the ground. |
| Frenzied | Monsters are 25% faster but have 15% less health. |
| Armored | Monsters have 30% more defense. |
| Vampiric | Monsters heal for part of the damage they deal. |
| Necrotic | Healing received is 30% lower. |
| Stormy | Lightning strikes near whoever is fighting, after a warning on the ground. |
| Furious | Monsters deal 15% more damage. |