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Weekly affixes ​

Every week (from Monday, ISO week, server time) the higher gates carry modifiers, the same for everyone: one from rank C, two from rank B. Each active affix gives 10% more experience and mana crystals. The entry prompt shows them, and inside the gate they are listed under the minimap.

The two affixes of a week are drawn from the ISO week number alone, so every server agrees; the first one is the one the lower affixed rank gets. A gate keeps the affixes of the week its party first entered it.

AffixEffect
ExplosiveMonsters blow up where they fall, shortly after a warning on the ground.
FrenziedMonsters are 25% faster but have 15% less health.
ArmoredMonsters have 30% more defense.
VampiricMonsters heal for part of the damage they deal.
NecroticHealing received is 30% lower.
StormyLightning strikes near whoever is fighting, after a warning on the ground.
FuriousMonsters deal 15% more damage.

Carpi Leveling is an original game. Generated pages are rebuilt from the game data.